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Island #1

1 min. read Submitted 20/06/2021 Last Edited 24/09/2021 #creative #voxul #gamedev

Sometimes, I dream of places. When the memories of those places persist after I wake, sometimes I want to try and create them. I dreamed this place a long, long time ago, but it has stayed with me since. White walls like Mykonos, but with arched roofs. Stairs, flight after flight leading up to the refuge above the waves. A boat rocking gently at the dock. Seagulls in the sky. You can find a poor and miserable recreation of that memory below. Music is by Drakensson. Use WASD to control the camera. Or, if you can't play a Unity browser game, check out a short video below.

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GMTK GameJam 2021 - Cold Weld

1 min. read Submitted 14/06/2021 Last Edited 24/09/2021 #programming #gamedev

This weekend, I did the GMTK Game Jame. It's a 48 hour event where people make games matching a theme. This year's theme was "Joined Together". I made a game called "Cold Weld". I used the little Unity tool I've been tinkering with that I just wrote a post about, voxul.

If you like it and you're reading this before the 21st of June 2021, you can vote on this game here. If you didn't like it, er... forget that last sentence. Play it below:

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1 min. read Submitted 07/06/2021 Last Edited 24/09/2021 #programming #gamedev #unity

Introducing voxul, a voxel system and editor tool for Unity 3D. Use it to build voxel meshes, objects and levels.

The best way to demonstrate this tool is through showing its use. Unfortunately, I'm a much worse voxel artist than I am a tools programmer, and so the demonstration is but a shadow of its potential in my hands. I'd love to get it in the hands of someone a little more artistically talented and get some feedback. This is open source, and there is still plenty of optimization, polish and work to be done.

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